Either way, this is a must-buy for me. Bruno has designed some wonderful asymmetric, variable-power games in the past — check out Citadels, especially, if you haven't played it yet — and by putting a nice space-exploration theme on Ad Astra, he's basically reaching into my wallet already. I'm okay with that, though, as long as I get to zoom around in spaceships and intimidate/bribe/exploit interesting alien races for fun and profit.
Come on, summer! I want to start playing now.