Tuesday, April 27, 2010

Gamer cards? I'd buy some of those

Here's some classic gaming humor from RPG Blog II. (Sidebar: is there an RPG Blog I? I've never seen it ...)

My gamer card would list nothing but Cosmic Encounter from 2005 through 2007. I swear, it's all I played then. It's like I had a fever or something.

Friday, April 9, 2010

Twitter: power to tantalize

Check out that intriguing Twitter entry from Peter Olotka! Hokey smoke!

Maybe if we're nice, Peter will share. If we're nice ... and if we all agree to play lots of Cosmic Encounter Online.

Monday, April 5, 2010

Replace "Small World" with "Cosmic Encounter"

I'm back to dreaming of one day playing Cosmic Encounter on the Apple iPad.

Saturday's announcement that Days of Wonder's Small World boardgame was being released in a digital version in the iPad App Store ($4.99; here's a handy link) was a welcome surprise. Not only is Small World a pretty fun little game on its own, but it shares a number of features — light basic rule-set, races with variable powers, social aspect, etc. — with a game we have discussed quite a bit around here.

Small World serves as proof that interesting boardgames can be done for the iPad (and, peeking into the future, for whichever directions mobile computing takes in the next few years). This isn't yet another app for hearts, or poker, or a Yahtzee variant — it's a beautiful recreation of a very popular boardgame. It can be done, and it can be done well.

So why not Cosmic Encounter? Well, as Cosmic Encounter Online owner Peter Olotka is quick to point out, time and money are two big factors. But those are hurdles that can be overcome — they might not be easy, but they can be conquered. And, once they are, I really see no reason at all why we won't someday be playing CE on our iPads. Picture the following set-up:
  • Cosmic Encounter app: $4.99 for a base version with 10 to 16 aliens;
  • Alien expansion packs: $1.99 (or maybe 99 cents) for maybe four to six more aliens;
  • Large expansion packs: $3.99 or $4.99 for a major addition such as moons or lucre; $2.99 or $3.99 for a mega-pack of 15 aliens.
That's all off the top of my head. It seems like a win-win to me: the owners of the CE brand can generate some much-needed revenue beyond CE Online; veteran CE players will feel like they've died and gone to heaven; newcomers — and there would be hundreds, at least — will experience a classic game for the first time.