Wednesday, December 31, 2008

Mayfair's goofy icons: 1991-2008, R.I.P.

So long, ridiculous Mayfair timing icons. You had a good run, and you certainly have your fans, but Fantasy Flight's 50-times-better timing strip is pretty much putting an end to your alleged usefulness.

You didn't "save" Cosmic Encounter, just for the record; that's one of the biggest myths in gaming history. And your errata, if anyone had bothered to compile it, would have been a hefty document. Still, you weren't all bad, I suppose. Maybe you helped settle a rules argument or two. I wouldn't know; I was too busy fondling my Eon collection.

Godspeed, goofy timing icons. Go in peace.

0. It's officially less than 1

Well, it's not like Cosmic Encounter hasn't had rules ... uh, "discussions" ... since 1977, but there's legitimate issues and then there's arguing just for the sake of hearing yourself talk.

Zero is the "fewest" of anything, including CE ships. Really, it is. I promise. Consider it an official ruling.

Sunday, December 28, 2008

Bruno checks in with a mixed review

Bruno Faidutti is one of my all-time favorite game-designers, having caused me to go into brain-burn during many, many hours of games such as Citadels (my second-favorite variable-powers game ... and you guess the favorite) and Knightmare Chess. The "Ideal Game Library" feature at his website is mandatory reading for any fan of boardgames, and now it's been updated with a revised entry for Cosmic Encounter, reflecting the new Fantasy Flight Games edition.

The review, frankly, is mixed, with Bruno clearly longing for the complete chaos from the days of playing with the Eon aliens and throwing in flares, moons and lucre. Although he lauds the professionalism and overall design of the FFG edition, Bruno closes with an interesting thought:
Anyway, now that the FFG has proven, with this edition, that they can make their job seriously, I hope they will take it much less seriously in the expansion! And even in a slightly watered down version, it's still the second best edition of the very best game ever.

Saturday, December 27, 2008

FFG vs. Avalon Hill vs. Mayfair cage match!

Tom Vasel, the Man With 10,000 Games, has fired up his video camera again, producing a nice 10-minute summary of the differences between the last three editions of the Cosmic Encounter boardgame.

The video review also includes a late entry into the Understatement of the Year sweepstakes; while discussing the Mayfair aliens, Tom notes:

The person who drew the artwork for these wasn't very good.

Yeah, I'll have to agree with that one ...

Wednesday, December 24, 2008

It's a Cosmic Encounter Online Christmas!

'Twas the night before Christmas and all through the net,
Not an alien was stirring, at Cosmic just yet.

The browsers were cued on computers with care;
In hopes that an email soon would be there.


The players were nestled all snug in their beds
While visions of game play danced in their heads.

And we at our keyboards 'bout ready to snap;
Been working long hours, keeled over to nap.

When down in the disc drive there arose such a clatter
I spun round in my chair to see what was the matter.

Away to the hard drive I flew to check FLASH;
Tore open the guts much fearing a crash.

The screen with the driver became all aglow,
Gave a luster of midday to flash objects below,

When then as my tiring eyes came a glower,
I saw miniature aliens and each with a power,

With a very bold player so lively and quick,
I knew in a moment I just had to click.

More rapid than saucers his aliens they came.
And he whistled, and shouted, and called them by name:


Now Macron! now Empath! now Zombie! and Warrior!
On Virus, on Oracle, on Pacifist and Sorcerer!

To the top of the planet, to the top of the game;
Now dash away dash away, bring me my fame.

As dry notes before the office fan fly,
When they meet with an obstacle, mount to the sky,

So up on the internet the aliens they flew,
With a game full of fun and the bold player too.

And then in a twinkle, I realized my goof,
By enhancing the drawing of each little proof.

As I drew back my head and was turning around,
Through the portal bold player came with a bound.

He was dressed all in sweats, a right portly old bloke
And his clothes were all tarnished with pizza and Coke.

A bundle of powers he had flung on his back,
And he looked like a coder, he took me aback.

His eyes how they squinted! His dimples how merry!
His cheeks were quite sallow, his nose like a cherry.

His droll little mouth made him look wide awake,
And the beard on his chin was right flecked with cake.

The stump of a pipe he held tight in his fist,
And the smoke, it encircled us both, like in Myst.

He had a broad face and a giant round belly
That shook, when he laughed as though full from the deli.

He was chubby and plump, and came forth quite near;
And I laughed when I saw him, in spite of my fear.

A wink of his eye, and a twist of his head,
Soon gave me to know I had nothing to dread;

He spoke not a word, but went right to the game,
And filled all the planets frame after frame.

And laying a finger aside of his nose,
And giving a nod up through the portal he rose.

He sprang to the ether, to his pals gave a whistleho,
And away they all flew like an unguided mistletoe.

But I heard him exclaim as he faded to black
Happy Holidays to all, you can bet I'll be back.

(received via mysterious email from Peter Olotka)

Monday, December 22, 2008

The Warp reviews all 50 FFG aliens

In an interesting take on the traditional review format, Cosmic guru** Jack Reda recently took the time to break down the strengths and weaknesses of all 50 aliens included in the Fantasy Flight Games version of Cosmic Encounter. It's a must-read for any CE fan or serious player.

**That's what it says on his business card. No, really.

Sunday, December 21, 2008

Show your Xmas spirit with a nice table-flip

Many weeks later, this essay over at McSweeney's still makes me laugh (and, in gaming terms, it's not a huge stretch to replace "Risk" with "Cosmic Encounter."

My favorite passage:
I hate Risk. I have for many years now. I hate that you still like Risk. I hate that you guilt me into playing with you because no one else will. I hate that you do the accents of the countries you're attacking from.
And their "Hamlet: Facebook Edition" isn't bad, either ...

Friday, December 19, 2008

Origin(s) of species: the 50 FFG aliens

Here’s a breakdown of the initial Cosmic Encounter appearances for the 50 aliens included in the recently released Fantasy Flight Games version of the game:

31 were included in the Eon base set and expansions:
  • (12 from base set) Amoeba, Clone, Macron, Mind, Mutant, Oracle, Philanthropist, Trader, Virus, Void, Vulch, Zombie;
  • (4 from Expansion 1) Dictator, Grudge, Parasite, Will;
  • (7 from Expansion 2): Anti-Matter, Calculator, Filch, Gambler, Machine, Miser, Sorcerer
  • (5 from Expansion 3): Assassin (renamed to Shadow), Healer, Reincarnator, Vacuum, Warrior;
  • (3 from Expansion 7): Loser, Pacifist, Warpish.
4 are from the Mayfair base set and expansion:
Chosen, Mirror, Reserve, and Spiff.

2 are from Cosmic Encounter Online:
Mite and Tripler.

And 13 are new and have never before been published officially:
Barbarian, Citadel, Cudgel, Fido, Fodder, Hacker, Hate, Human, Kamikaze, Masochist, Observer, Remora, and Tick-Tock.

Instant analysis: overall, it's a very interesting mix. I’m particularly satisfied with FFG’s decision to search the cosmos for 13 essentially new aliens, and I’m also impressed by how many old-school aliens are still making the grade today. Eighty percent of the original base set from 1977 (12 of 15) is included in CE’s 2008 re-release, along with 70 percent (7 of 10) of Expansion 2.

My favorite line from the new CE rulebook

From page 7, right-hand column:
This has no effect on game play and will be used in a future expansion.
Sounds good to me! So ... when can we expect it? [wink-wink; nudge-nudge]